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Post by V Tue Jul 14, 2015 4:42 pm

Mangekyou Sharingan

Name - Kotoamatsukami
Type- Genjutsu
Rank - S
Purpose - Mind control
Chakra Cost - 100
Description: The technique allows the user to enter the mind of any individual that makes eye contact with them, and manipulate them by giving them false experiences, making it seem as if they were doing things of their own free will. It is regarded as a genjutsu of the highest calibre, due to the victim being entirely unaware that they are being manipulated. It is a one-use technique per eye, and after usage the Sharingan eye turns blind.
Upkeep: 0

Requirements: Genjutsu Specialty, Jounin rank or higher, Mangekyou Sharingan, 20 Mission Points, 3000 WC training thread.

Name - Tsukiyomi
Type- Genjutsu
Rank - S
Purpose - Supplementary
Chakra Cost - 100
Description: Tsukuyomi requires eye contact to be performed, trapping the target within an illusion completely under the user's control. Itachi's prowess with the technique has allowed him to alter the perception of time with ease within the genjutsu to make a few seconds seem like many days as a means to torture the target. This results in the victim suffering psychological trauma that incapacitates them for a considerable period of time.

Such a powerful technique is not without its disadvantages however. Due to the complexity of the illusion and the quickness with which it is executed, an enormous amount of chakra is necessary and an added amount of stress is placed on the left eye, leaving Itachi's vision more blurred. Only an Uchiha with a fully matured Sharingan can overcome this.
Upkeep: 25

Requirements: Genjutsu Specialty, Jounin rank or higher, 2000 WC training.

Name - Amaterasu
Type- Ninjutsu
Rank - S
Purpose - Offense
Speed - 150
Chakra Cost - 90
Description: Amaterasu produces black flames at the focal point of the user's vision. In most situations, this makes Amaterasu impossible to avoid. However, if the target can move fast enough to prevent being focused on, Amaterasu will miss them when it's cast. Once created, it can continue burning for seven days and seven nights. The flames cannot be extinguished with water or any other normal methods; only the user can put the flames out. Amaterasu burns basically any material — other flames included — until nothing but ash remains; however, it burns relatively slowly.

Use of this technique puts a great deal of strain on the user, usually causing their eyes to bleed. For all its lethal potential, Amaterasu burns fairly slowly, allowing targets to remove burning clothes before their body is caught ablaze or, if it's too late for that, remove the burning body part(s) before it spreads.
Upkeep: 0

Requirements: Ninjutsu Specialty, Fire Element, Jounin rank or higher, Mangekyou Sharingan, 2000 WC training.

Name - Kamui
Type- Ninjutsu
Rank - S
Purpose - Offense
Chakra Cost - 80
Description: As Kamui is limited only two two people, one person will only be able to use Kamui for dimensional intangibility/teleportation and the other for dimensional warping.

Intangibility/Teleportation - This Kamui allows the user to warp themselves as well as anything they're touching into another dimension. It also allows them to utilise a unique variation of teleportation akin to intangibility. When activated, any part of the user's body that overlaps with another object is seamlessly warped to Kamui's dimension, making it appear as though the user can phase through solid objects. By overlapping their entire body, the user can completely conceal their presence and erase all traces of their chakra. This also allows the user to freely travel through the ground, enabling them to ambush opponents from below. This intangibility can be extended to anything the user is touching at the moment of activation, so long as they are able to maintain physical contact with at least a portion of the desired object.

Ranged Warping - This Kamui allows to user to transport targets anywhere in their line of sight. The target is surrounded with a barrier space, the location and size of which can be specified at will, and when the user concentrates on the target within, the space at the barrier's centre distorts and draws everything within into another dimension (takes an entire post to do so). The size of the barrier can be expanded, as Deidara was forced to fly further away in an effort to escape its effects

The primary weakness of Kamui is that the user must solidify in order to utilise Kamui's teleportation, resulting in a brief period in which they are vulnerable.This deficiency means that the user must also materialise when ejecting stored items, presenting the same vulnerability. Additionally, the sections of the user's body residing in Kamui's dimension can still interact normally with anything inside said dimension, meaning the user can be damaged by such items.

Upkeep: 20 Chakra upkeep when shifting into the Kamui dimension.

Requirements: Ninjutsu Specialty, Jounin rank or higher, Mangekyou Sharingan, 2000 WC training.


Name - Izanagi
Type- Genjutsu
Rank - S
Purpose - Supplementary
Chakra Cost - 80
Description: When activated, the caster removes the boundaries between reality and illusion within their personal space. To a degree this allows the user to control their state of existence, but it is normally active for only the briefest of moments.

While the target remains physically real while fighting, this technique is capable of turning any occurrence including injuries and even death inflicted upon them, while the technique is active, into mere "illusions." Whenever the user receives a fatal injury, he or she automatically fades away as though they were an illusion all along and then returns back to reality; physically real and unscathed. The technique is based on an ability the Sage of the Six Paths had, referred to as "Creation of All Things" (万物創造, Banbutsu Sōzō). The process he used is explained to have initially involved the administration of imagination, and the spiritual energy which forms the basis of Yin chakra to create shape and form from nothingness. Then, through the application of vitality, and the physical energy which forms the basis of Yang chakra, he would breathe life into the prior form. Thus, a technique with the power to turn imagination into reality was born, known as Izanagi.

After usage, the eye used to activate the technique will forever close, becoming "blind". Normally, the user will only be able to use this once per battle thread. However, if they have Senju DNA in them as well, then there is no limit to the number of times they can use this technique so long as they have adequate chakra. The effect only lasts for one post, and the user must respawn within 5-30 meters from the opponent.


Name - Izanami
Type- Genjutsu
Rank - S
Purpose - Supplementary
Chakra Cost - 80
Description: It is a genjutsu which affects the target through physical sensations shared between them and the user, instead of affecting the chakra steams of the opponent to perform the illusion. Like its counterpart, in exchange for the temporary ability that it grants the user, the Sharingan with which Izanami is cast is rendered blind and loses its light forever.

To begin the technique, after selecting any arbitrary moment, the caster uses their Sharingan to remember the physical sensations both of their body and that of their opponent's during that instant like a photograph (represented as: A). The user must then intentionally replicate the same sensation and in the same way, memorise that instant with their Sharingan (represented as: A'). Izanami overlaps and connects these two identical bodily sensations (A and A'), as well as the flow of time between them, creating an infinite loop of events that entraps the opponent's consciousness. The user can also use their Sharingan to remember multiple sensations, (represented as B, C and so forth) and those sensations will also be used when Izanami is activated. The user also doesn't need necessarily to replicate A with A' to initiate Izanami. They can also replicate B with B' or C with C' as well. The more sensations they memorise, the better their chances would be to initiate Izanami on a person and the more sensations the victim will experience each time they repeat a loop

Whilst under the effects of the technique, the target stands motionlessly as the loop of events continually replays inside their mind. Each time a loop is repeated, any physical damage incurred is reset as it were before the start of the loop, although the remains of severed appendages do not disappear. The illusion of the user and anyone they were fighting alongside also have any damage reset as well such as the blindness that comes with Izanami. Despite being able to become consciously aware of their situation and act differently, the victim is unable to significantly alter or escape from the inevitable progression of these events as the illusions they're fighting will also quickly adapt to their changes in order to force the victim to experience the memorised sensations. However, because this technique was created to reprimand and save the users of Izanagi, the victim is able to escape the infinite loop if they can acknowledge the real results of their actions and in doing so, accept their fate.  The illusion of the user and anyone they're fighting alongside also repeats their verbal actions such as the illusionary Itachi telling the Illusionary Sasuke not to leave his side, an action Itachi did to Sasuke. The illusion of the user will continuously tell the victim to take a closer look at them and knowledge their mistakes until they do so.
Upkeep: 0

Mokuton

Name - Hobi Technique
Type- Ninjutsu
Rank - S
Purpose - Defensive
Chakra Cost - 80
Description: Using Wood Release, the user creates a dome-like defensive structure that completely surrounds which takes the form of a dragon's face. This defence is split down the middle and can be opened on the user's command. The defensive power of this technique can withstand attacks that cost 125 Chakra or less.
Upkeep: 30
Requirements: Ninjutsu Specialty, Wood Element, Jounin rank or higher, 2500 WC training.


Name - Hotei Technique
Type- Ninjutsu
Rank - S
Purpose - Offensive
Speed - 100
Chakra Cost - 80
Description: After performing the required hand seals, the user creates a number of gigantic wooden hands that erupt upward from beneath the ground, which encircle and then attempt to restrain a chosen enemy. The size of each of these hands is around the size of a tailed beast. Each hand has a strength of 150.
Upkeep: 35

Requirements: Ninjutsu Specialty, Wood Element, Jounin rank or higher, 2500 WC training.

Name - Wood Dragon Technique
Type-Ninjutsu
Rank - S
Purpose - Offensive
Speed - 100
Chakra Cost - 80
Description: The user creates a gigantic wooden dragon, which they can they use for a multitude of purposes including restraining a target, or for offensive purposes. The dragon that the user creates can vary in terms of appearance. While both instances created a serpentine dragon, Chinese dragon, though the first had a short trunk-like nose, while the other two later created did not. It also has the ability to absorb chakra from its target, slowly rendering them unable to use techniques by biting into the target and draining them almost in a vampiric fashion [absorbs 50 Chakra per turn).

Despite being a formidable technique, the wood dragon has shown that if its head is destroyed, its ability to consume chakra is eliminated.
Upkeep: 40
Requirements: Ninjutsu Specialty, Wood Element, Jounin rank or higher, 2500 WC training.


Name - Wood Human
Type- Ninjutsu
Rank - S
Purpose - Offensive
Speed - 125
Chakra Cost - 80
Description: After forming the required hand seals, the user creates an enormous statue-like creature out of wood. This humanoid creature with a full body and an oni-like face is usually created with a wooden dragon wrapped around its torso, and is generally used in battle as an avatar. The wood Human can match the power of a Bijuu and withstand its Bijuudama. Its Strength and throwing/swinging speed stat is 175.
Upkeep: 50
Requirements: Ninjutsu Specialty, Wood Element, Jounin rank or higher, 3000 WC training, 30 Mission Points.

Name - Sage Art Wood Release: True Several Thousand Hands
Type- Ninjutsu
Rank - S
Purpose - Offense
Speed - 150
Chakra Cost - 175
Description: The Sage Art Wood Release: True Several Thousand Hands is a technique which creates a titanic, many-handed wooden statue that can be freely controlled by the user. After entering Sage Mode, Hashirama creates a wooden statue of titanic proportions, easily able to dwarf a full-sized Kurama, as well as a Complete Body — Susanoo. Thousands of hands originate from the statue's back in countless concentric rows, while its two main hands are clasped, as if in prayer. The statue can serve a variety of purposes in battle, from fighting on Hashirama's behalf to defending and even using other techniques. The sheer size of this technique makes it almost impossible to attack Hashirama himself. After it is created, the user utilises all of these hands simultaneously to deliver thousands of powerful blows to a target. Due to the sheer volume of the punches involved, defending against the entirety of them is nearly impossible. This appears to be a one-shot technique as the destructive force of the punches also destroys the hands on the statue's back [Top Transformed Buddha].

It can also detach its main self from its main arsenal to increase its mobility to adapt to a situation that requires more speed. With its immense strength, it can grab hold of a tailed beast with ease and hold it in place, leaving it unable to move. Hashirama can then use the Hokage-Style Sixty-Year-Old Technique — Kakuan Entering Society with Bliss-Bringing Hands in conjunction with the Wood Human on the statue's head to suppress and remove any direct control over the tailed beast.
Upkeep: 50

Requirements: Ninjutsu Specialty, Elite Jounin or higher, Sage Mode, Wood Element, 3500 WC training, 30 Mission Points.

Basic Elemental

Name - Fire Release: Great Fire Destruction
Type- Ninjutsu
Rank - S
Purpose - Offense
Speed - 125
Chakra Cost - 90
Description: A technique where chakra kneaded inside the user's body is converted into fire, and then expelled from the mouth in a massive stream of intense flames that can set a vast area ablaze, engulfing the target in a veritable sea of flames. If used upon dense, combustible terrain such as a forest, the confined area can greatly increase the possibility of the target's incineration.

Requirements: Ninjutsu Specialty, Fire Release, Elite Jounin or higher, 2500 WC training.

Name - Mountain Sandwich Technique
Type- Ninjutsu
Rank - B
Purpose - Offense
Speed - 125
Chakra Cost - 100
Description: The user creates two enormous rock formations that close in on the opponent from opposing sides with tremendous force, smashing everything caught in between. Both of these formations are capable of dwarfing even the Demonic Statue of the Outer Path in size.
Upkeep: 25

Requirements: Ninjutsu Specialty, Earth Element, Elite Jounin or higher, 2000 WC training. If shinobi is from Iwagakure, then the required WC is only 400.

Name - Hell Stab

Type- Ninjutsu

Rank - B

Purpose - Offense

Chakra Cost - 50

Description: The Hell Stab is the strongest technique of the Third Raikage, whereby he concentrates a considerable amount of lightning chakra into just the finger-tips of a single hand and then performs a thrusting motion, which together allows him to pierce a target in a manner somewhat similar to either the Chidori or Lightning Cutter. The Nukite's piercing power depends on the number of fingers involved:

Five-Fingers - Nukite can pierce through defenses that cost 50 Chakra or less.
Four-Fingers - Nukite can pierce through defenses that cost 60 Chakra or less.
Three-Fingers - Nukite can pierce through defenses that cost 80 Chakra or less.
Two-Fingers - Nukite can pierce through defenses that cost 100 Chakra or less.
One-Finger - Nukite can pierce through defenses that cost 120 Chakra or less.

Upkeep: 25

Requirements: Lightning Element, Ninjutsu Specialty, Taijutsu Specialty, Jounin rank or higher, 2000 WC training.

Name - Great Shark Bullet

Type- Ninjutsu

Rank - A

Purpose - Offense

Speed - 125

Chakra Cost - 80

Description: The user creates a gigantic shark out of water and, by thrusting both hands forward, sends it to attack the opponent. This technique differs from the original, since this is able to absorb the chakra from an opponent's technique and in turn, use that chakra to grow larger and more powerful. Therefore, the stronger the opponent's technique is, the stronger this technique will get. Great Shark Bullet will absorb techniques that cost the same amount of chakra as itself or less, and the absorbed technique's chakra value will be added onto Great Shark Bullet's. However, it cannot absorbed attacks that cost more chakra than itself.
Upkeep: 50

Requirements: Ninjutsu Specialty, Water Release, Elite Jounin rank or higher, 2500 WC training.

Name - Water Mirror

Type- Ninjutsu

Rank - A

Purpose - Offensive/Defensive

Chakra Cost - 15-100

Description: The user creates a large, flat, circular pool of water in front of their opponent. Its surface acts like a mirror, perfectly reflecting the attacking targets. By then hooking onto and rotating the 'mirror' 90° with their staff, the reflections emerge and materialise from the mirror, where they collide with the mirrored targets. As these reflections use the exact same technique as their counterpart — regardless of its type — they counter the attack completely, while repelling them in the process. However, upon impact, the reflections disperse into water.

Requirements: Ninjutsu Specialty, Water Element, Jounin rank or higher, 3000 WC training, 50 Mission Points.

Name - Lightning Release Chakra Mode

Type- Ninjutsu

Rank - B

Purpose - Supplementary

Speed - Boosts user's Speed stat by 50.

Chakra Cost - 80

Description: The user wraps their body in a layer of lightning chakra which, instead of being used offensively, is used to electrically stimulate the user's nervous system. The technique speeds up neural synapses to react faster, and to push physical prowess to the absolute limit, allowing for tremendous raw speed.

In this mode, combined with taijutsu, allows the users to utilise nintaijutsu. Strength increases by 40, reaction time increases by 70, and throwing/swinging speed increases by 40. Their durability is increased to the point that they can withstand non-Fuuton attacks that cost 80 Chakra or less, and A-rank weapons.

Upkeep: 30

Requirements: Ninjutsu Specialty, Taijutsu Specialty, Lightning Element, Jounin rank or higher, 2500 WC Training, 50 Mission Points.

Name - Chidori
Type- Ninjutsu
Rank - A
Purpose - Offense
Speed - Boosts speed by 20 points
Chakra Cost - 60
Description: This technique channels a large amount of lightning chakra to the user's hand, such that it becomes visible. The high concentration of electricity produces a sound reminiscent of many birds chirping, hence the name. Once the technique is completed, the user charges forward and thrusts the Chidori into the target, producing heavy amounts of damage that is usually fatal. This technique is classified as an assassination technique because of the speed at which it is performed, despite the loud noise it produces. It can penetrate through A-rank items and any jutsu that has a chakra value of 70 or lower.

As shown against Killer B, the Chidori can also be used to simply electrocute the opponent without impaling them for two posts.

This technique has a major drawback, however. The speed at which the attack must be done, combined with the fact that the user must run in a straight line, causes a tunnel vision-like effect for the user. This allows the enemy to easily counter the attack, making it a potentially lethal move for the user. Though this drawback would seem to make learning the technique fairly pointless, Sasuke and Kakashi are able to avoid the drawback because of their Sharingan, which takes in every detail, regardless of how fast the user is moving.

An additional problem, though not necessarily a debilitating one, is the fact that the large amount of chakra can also injure the user's hand if they put too much force into the attack. Sasuke does this when confronting his brother Itachi in Part I, causing some of the skin to peel from his hand and leaving it slightly smouldering after the attack was finished

Note: Once this technique is bought, the variants will be made available.
Upkeep: 25

Requirements: Ninjutsu Specialty, Lightning Element, Chunin rank or higher, 3000 WC training.

Name - Kirin

Type- Ninjutsu

Rank - S

Purpose - Offensive

Speed - Speed of lightning (mach 3000)

Chakra Cost - 15

Description: Sasuke draws natural lightning directly from thunder clouds to supplement the power of his strike and controls it with chakra. Unlike most techniques, which are based on the user's chakra, this one uses the natural lightning, which — as noted by Zetsu — reaches the ground in 1/1000th of a second. However, the preparation time required also decreases the technique's efficiency. If there are no active thunder clouds, the user must create them by using powerful fire techniques to produce the necessary storm conditions. With techniques such as Amaterasu, even stronger storm conditions can be made by them. Also, with Amaterasu's inability to be extinguished by water, it can be used to continuously create new thunder clouds to use Kirin once again; however, the process seems to require a bit of time.

Once a lightning source has been acquired, shaping and guiding the lightning to the target requires very little chakra. In addition, usage seems to disperse the thunder clouds as the sky cleared up of clouds after use. As such, this technique can only be used once in a fight. The technique can completely obliterate a small mountain as well as Itachi Uchiha's Susanoo with Yata Mirror attached.

Requirements: Lightning Element, Ninjutsu Specialty, Elite Jounin rank or higher, 3000 WC training, 20 Mission Points.

Name - Earth Release: Light-Weight Rock Technique

Type-Ninjutsu

Rank - B

Purpose - Supplementary

Speed - Increases speed by 30 points

Chakra Cost - 50

Description: Contrary to its counterpart, this technique reduces one's gravity, making it much lighter. The atmosphere, along with their body, can be lightened in order to take flight and increasing their manoeuvrability. With enough practice, the user can control their flight through the sky with specific bodily movements. However, a consequence of using this technique on oneself or another individual is a decrease in the physical force of the affected person's attacks.

Ōnoki, who possessed a mastery over this technique, was able to also manipulate the weight of other targets. By touching his target, he could instead take their gravity away and regulate just how much is taken

Upkeep: 20

Requirements: Ninjutsu Specialty, Earth Element, 2000 WC Training, Jounin rank or higher.


Last edited by V on Thu Jul 16, 2015 11:26 am; edited 2 times in total
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Limited Store Empty Re: Limited Store

Post by V Wed Jul 15, 2015 6:36 pm

Jashin
Only one Jashinist will receive immortality and the curse technique. Both of them can only be claimed by one person, and can be claimed at the beginning when making a character. However, your character will be limited only to Taijutsu and Bukijutsu techniques.

Name - Curse Technique: Death Controlling Possessed Blood

Type- Ninjutsu

Rank - S

Purpose - Offense

Chakra Cost - 80

Description: The technique requires two special conditions: One being that Hidan must have drawn an insignia of Jashin on the ground in his own blood, to which he must remain in the centre for the technique to function properly. The other being him to acquire and ingest the blood of his intended victim. Once ingested, his skin then turns black with white markings which makes him look like a skeleton, a symbol of absolute death. This serves as the link between him and his victim.

Once his sacrificial ritual takes place, the victim is linked with Hidan until he either steps or is forced out of the circle. Any kind of injury that Hidan inflicts upon himself (or the injury they inflicted on him) is reciprocated on his target, be it a mere scratch to a pierce in the heart. If Hidan is forced to step out of the circle, the link is broken and the victim is set free, but all Hidan has to do is to step back into the circle to reactivate the link. Basically, this technique makes Hidan a living voodoo doll.

Upkeep: 25

Explosion Release and Dust Release
These two advanced elements can be claimed at the beginning when making a character. Dust Release can be claimed during character progression if the character has the necessary elements, is at least Jounin rank or higher, and a payment of 50 Mission Points must be met.

Earth Grudge Fear
Can be claimed in the beginning when making a character or during character progression. If claimed in the beginning, then the character must not start at a rank any higher than Chunin. If claimed during character progression, then a payment of 30 Mission Points must be met. Earth Grudge Fear may also be given out as part of an event.

This technique presents the user with an ability to avoid death and heal their own wounds. User of this technique possess thick black threads throughout their body as if they've been stuffed. The user can use these threads for attacks, manipulating them alone or even separating/stitching their limbs (15 Chakra). They can also use these threads for repairing wounds by having the threads stitch their body back together. By themselves, the black threads have considerable durability only being severed from a B-rank weapon or a jutsu that costs 30 Chakra or more. The threads can move at the user's speed stat. The user can also steal and replace organs in their body from others. The heart becoming the only permanent weakness of the user of this technique, destroy the heart and the user dies. However a user of this technique may steal hearts from others and store them as spares in their body, taking the form of masks upon the body.

By implanting the heart of a shinobi(PC/Staff NPC), the user will gain 1 basic element that person had. In addition, the users base chakra pool will increase by 30 for every heart stolen. So long as a mask is attached to the user in some manner they can utilize the heart within it. Once that mask is destroyed, the user loses access to that element it held and those techniques. A mask can be brought to life to in the form of a humanoid being made up of black threads at the cost of 50 Chakra. This humanoid may only cast elemental jutsu, and only those of their element. The humanoid has a chakra pool of 200 and moves at the user's speed. When the monster is defeated, so is the heart it held.

It costs 30 chakra to fuse masks together, thus allowing a single humanoid thread creature to have two masks and thus two elements. This does not mean the elements combine into an advanced nature, but the humanoid now has dual elements and can combine techniques to cause further destruction (example would be combining a Wind Release Mask with a Fire Release mask to cause widespread fire storms)

Destroying all of a user's hearts is key to actually killing them. A-rank weapons or jutsu that cost 50+ Chakra are required to destroy the masks and the heart within. However, when it comes to a ninjutsu attack of an element stronger than the mask's element, then Jutsu Collision Rules apply. Lastly, if the users main heart is pierced while he has no other hearts attached to his body then the extra hearts have two posts to make it back to the user before they will simply die off, thus killing the user entirely. If the head is severed without a functioning heart attached to it then the user has two posts to attach it to a functioning body or the user will be pronounced dead.
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Limited Store Empty Re: Limited Store

Post by V Wed Jul 15, 2015 7:03 pm

Name - Living Corpse Reincarnation

Type- Ninjutsu

Rank - S

Purpose - Offensive

Chakra Cost - 80

Description: If periodically repeated, it grants the user immortality as long as they can find new host bodies and keep them alive. There is a two month (OOC) before the user can switch bodies. The user takes their target to a separate, mental plane where they envelops the mind of their victim. The target has five posts to defeat the user on the mental plane before the user's soul dominates the target's body. The souls of the hosts are kept alive within the user, leaving them "still alive", in a sense (albeit suppressed), and when the user switches hosts, the souls leave with him.

Apparently if the host of these souls' chakra level falls enough it is possible for them to resurface in material form as seen with Orochimaru surfacing with his own body after Sasuke used up most of his chakra.

Requirements: Ninjutsu Specialty, Jounin rank or higher, 5000 WC training.

Name - Mind's Eye of the kagura

Type- Sensory

Rank - B

Purpose - Sensing

Chakra Cost - 30

Description: By focusing and opening the mind's eye, Karin is able to find and track an individual's chakra over a vast distance that exceeds ten kilometres. By further focusing her chakra, she can extend this range to far greater distances. This ability also gives her the capability to perceive fluctuations in a person's chakra made when a person is lying or if someone, including herself, is under a genjutsu. Also, by focusing on a particular chakra, she can perceive her targert's movements and surrounding area with great detail. The technique's sensing range correlates to the user's ninja rank as indicated in Sensing Technique.

Upkeep: 15

Requirements: Sensory Specialty, Chunin rank or higher, 1500 WC training.


Name - Strength of a Hundred

Type- Medical Ninjutsu

Rank - S

Purpose - Medical

Chakra Cost - 80

Description: While very similar in nature to its parent technique, which also regenerates the user's wounds via accelerated cell division, the Strength of a Hundred Technique has a continuous, automatic effect that will heal any damage that the user sustains instantly without the need to make hand seals or even a conscious effort to activate the healing process as long as they have chakra left. The enhanced regeneration granted by this technique is so rapid that even the wounds that resulted from the impalement by two gigantic swords through Tsunade's abdomen were completely healed in mere moments after the blades' removals

Use of the technique also requires the release of the Strength of a Hundred Seal, but rather than just covering the face, the markings extend over the user's entire body.

This technique's power can seemingly be transferred temporarily to another person upon physical contact as Sakura was able to stretch the technique's markings onto Obito

Upkeep: 50

Requirements: Medical Ninjutsu Specialty, Creation Rebirth, Elite Jounin or higher.

Name - Rasengan

Type- Ninjutsu

Rank - A

Purpose - Offense

Chakra Cost - 50

Description: A technique developed by Minato Namikaze, the Rasengan is the pinnacle of ninjutsu's "shape manipulation". It was originally developed to be fused with an elemental affinity, so that a powerful and very versatile technique could be employed in combat. This technique requires fine chakra control, for the user focuses a large amount of chakra into the center of his palm while simultaneously spinning the chakra, giving it the Rasengan's rotational effect. The Rasengan grinds to whatever it comes into contact with, inflicting a severe spiral-shaped wound to enemies and sending them flying back a dozen meters, drilling a crater on the ground in the process.
Upkeep: 0

Requirements: Ninjutsu Specialty, Chunin rank or higher, 2000 WC Training; Jounin and below require shadow clones to use this technique, Elite Jounin and above can use this by themselves so long as they devote a 1000 WC training thread.

Note: Once this is purchased, variants will be made available.

Name - White Secret Technique: The Chikamatsu Collection of Ten Puppets

Type- Puppetry

Rank - S

Purpose - Offensive

Speed - Depends on swinging/throwing speed

Chakra Cost - 80

Description: After unravelling the carrying scroll, the Chikamatsu Collection appears from the gate (門, mon) crest. Using the Puppet Technique to manipulate them at will in what is known as the "an amount matching ones fingers" (指に数, Yubi ni sū) method. With this puppet collection it is literally possible to use one puppet with each finger — each boasting a power matching a thousand puppets put together. However, to use all of these secret mechanisms demands extremely high class expertise and skill.

These ten puppets were created by the first puppeteer Monzaemon Chikamatsu and later came into Chiyo's possession, the use of which earned her great fame. These puppets are very powerful, as Sasori claimed that there were rumours that they had been used to take down an entire castle at one point in time. The Chikamatsu Collection has terrifying prowess in taijutsu, ninjutsu, bukijutsu, and so on. Furthermore, as they can change their numbers by combining, the number of abilities they can show becomes even greater. The puppets were constructed in such a way that they all can work in tandem with each other both offensively and defensively.
By purchasing this technique, the puppets will be purchased along with it.

Requirements: Puppetry Specialty, 10000 Ryo, Skill level of Jounin level+ w/2500 WC Training required.

Upkeep: 20
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Posts : 76
Join date : 2015-03-13

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